I produced this five-level eLearning game as a training aid to help delivery drivers stay aware of their surroundings during deliveries. I conceptualized a "mission impossible" story theme that motivates learners to become engaged with the content. 
I used a variety of media and interaction to keep interest in the gameplay and help retain the subject matter. 

Intro Videos for various sections of the game

Virtual Reality Simulator in the Training Room

Character Development

Character and Scene Development

Commander Chip Cornwall

Mission Briefing

Interaction 

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